On the surface, we are led to believe that Steve has six solid points of argument in regards to Flash and Adobe. They sound good (or read out nicely) thanks to a great choice of words and a nice way the article was written. But getting into the context of things, you realize that Steve’s little comments do not quite add up. He does cite facts, but the point he is driving is pretty much off the main point. Get the best mobile phone deals for Apple phones at Best Mobile Contracts.
The reason why Jobs had to make a post was because he was being considered as the bad guy and he wanted to let the world know that all he wanted to do was make a sound business decision. You can find great mobile broadband deals and even deals for the new iPhone 4 deals at Best Mobile Contracts.
The article starts out with Jobs talking about how far back Adobe and Apple. A good way to start, smoothing out the creases by actually saying that they used to be friends. However, this statement alone makes the knowledge that Apple eventually stabbed Adobe in the back far worse, it was more than an attack, it was a betrayal.
He also goes out to totally panning out flash. But by actually saying that the App store’s games are more than enough to make people happy, he does not realize how many people waste countless hours tending to virtual Flash based farms on Facebook.
Then there’s saying that Flash designs are not made for touch controls –well, that is simply because there are few touch devices that use Flash. If Apple supported Flash, then web sites using Flash would incorporate touch based controls as well as mouseovers (looks like Jobs needs to learn more about Flash design).
The worst part is when Jobs admitted that if they allowed Adobe to have their own software, Apple’s devices would be relying on the third party programs. This means that even Steve knows that developers would opt to use Adobe products as opposed to the tools included in the SDK.
